The Extended Reality and Robotics Lab

The objective of the Extended Reality and Robotics (xR²) Lab is to apply scientific principles to investigate the role of virtual, augmented and mixed reality (VR/AR/MR=eXtended Reality) currently in training and robotics (R). Our aim is to uncover empirical evidence and expose the value of these emerging technologies by conducting evidence-based research and experimentation in a structured lab setting but based on real-life case scenarios from industry. It is our goal to:

  • Investigate the effectiveness of using VR in training and how to optimally design VR learning environments.
  • Identify research-based principles for teleoperation of robots.
  • Explore teleoperated scenarios involving haptics and force controlled robotics.
  • Integrate user experience design and biometric sensory in immersive environments.
  • Link human-computer interaction and immersion.

The lab

The lab is well-equipped with several components for experimentation such as: virtual reality (HTC ViVe and OCULUS), mixed reality (Lenovo Explorer) headsets connected to stationary and mobile systems and linked to position tracking cameras (OptiTrack system), robotic arms (KUKA and Universal robotics), haptic devices (Novint Falcon and Geomagic Touch) and biometric sensors and analytical software.


Our projects involve highly motivated students, researchers and practitioners from academia and industry alike, and our intention is to create a network around immersive technologies that supports education and research activities. To this end, we cooperate closely with: