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  1. Deep learning for smart cities (SC) that employs IoT-based technology

    Michail Beliatis

    IoT Data analysis with Deep learning for smart cities and Automotive industryBeskrivelse

    01/11-201930/11-2020

  2. Immersive Technologies in education

    Konstantinos Koumaditis

    This project will a) explore the innovative nature of Virtual Reality (VR) as a medium to immerse student in otherwise theoretical or constrained experiences (e.g. constrains as time, cost, safety and availability) and b) create guidelines on the design and implementation of VR as a teaching tool. Beskrivelse

    01/05-201931/12-2019